- Singapore
Lokasi Kerja
Penerangan Kerja
Tanggungjawab
We are looking for a freelance Game Audio Designer / Composer to work on Maze: Identity, an upcoming first-person psychological atmospheric indie game developed in Unity for PC / Steam.
This is a paid, remote freelance position, open to international applicants.
About the GameMaze: Identity is an atmospheric psychological exploration game built around themes of identity, education, competition, social structures, and personal choice.
The game features surreal and liminal environments including:
The audio direction is:
Liminal / Psychological / Atmospheric / Minimal / Surreal / Industrial
This is not traditional jumpscare or monster-based horror.
We want the player to feel:
“Something is wrong with this place.”
rather than:
“Something is about to attack me.”
What We NeedThe current estimated audio scope includes:
Current estimated production scope:
The scope may be adjusted during production.
Preferred ExperienceWe are especially interested in people with experience in:
Experience with FMOD or Wwise is a plus, but not required.
Collaboration ProcessWe plan to:
The test task will likely use a short gameplay section and involve creating a small combination of ambience, SFX, and a musical concept.
How to ApplyPlease include:
Remote — Worldwide applicants welcome.
Peringatan Penting
Jangan pernah kongsikan maklumat bank atau kad kredit anda semasa memohon pekerjaan. Elakkan membuat sebarang pembayaran atau mengisi survey yang tidak berkaitan. Jika ada yang mencurigakan, sila laporkan iklan pekerjaan ini segera.