jobs in H2 Games

Kerja Sepenuh Masa, Spine Animator di H2 Games - Maukerja

Spine Animator

H2 Games

Singapore

Kongsi
Simpan

Lokasi Kerja

  • Singapore

Penerangan Kerja

Tanggungjawab

Responsibilities:

  1. Create high-quality 2D skeletal animations in Spine for characters, monsters, UI, and effects, including idle, movement, attack, hit, skill, and other gameplay animations.
  2. Work closely with concept artists, game designers, and engineers to translate art assets into polished in-game animations.
  3. Prepare, organize, export, and maintain animation assets according to project standards; support in-engine integration, review, and iteration.
  4. Improve animation quality, timing, visual impact, and asset performance while meeting production deadlines.


Requirements:

  1. At least 1 year of experience creating Spine animations, with a portfolio or completed project examples.
  2. Proficient in Spine, including rigging, skin weights, curves, IK, mesh deformation, and skin/attachment switching.
  3. Strong sense of motion, timing, visual aesthetics, and character expression.
  4. Familiar with 2D game-art production pipelines; experience integrating animations into Unity, Cocos, or another game engine is a plus.
  5. A collaborative, responsible, and detail-oriented team player who responds well to feedback and can iterate efficiently.


Nice to Have:

  • Experience with anime-style, casual, card, or action games.
  • Skills in frame-by-frame animation, visual effects animation, After Effects, or Unity effects.
  • Personal animation projects, shipped titles, or Spine project files available for review.

Please include a portfolio or demo reel with your application.

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