jobs in OMNILOJO PTE. LTD.

Kerja Sepenuh Masa Senior 3D Environment Artist, Gaji tinggi SGD 6,000 di OMNILOJO PTE. LTD. Central Region (Singapore) - Maukerja

Senior 3D Environment Artist

OMNILOJO PTE. LTD.

Central Region (Singapore)

Kongsi
Simpan

Lokasi Kerja

  • 1 TEMASEK AVENUE Central Region (Singapore) Singapore

Penerangan Kerja

Tanggungjawab

Job Responsibilities

  • Create and deliver high-quality 3D environment assets, including architecture, modular building sets, terrain, vegetation, rocks and props.
  • Own the complete environment art pipeline from reference and concept through final Unity implementation.
  • Develop reusable modular kits and asset libraries that support efficient level and environment production.
  • Set up and optimise models, textures, materials, prefabs and LODs in Unity.
  • Ensure that environment assets meet visual targets, technical specifications and mobile performance budgets.
  • Work closely with concept artists, level designers, lighting artists, technical artists and programmers to resolve visual and technical issues.
  • Contribute to environment art standards, asset specifications and production workflow improvements.
  • Review environment assets and provide professional feedback and guidance to other artists.
  • Support both realistic and stylised visual directions based on project requirements.
  • Assist with production planning, quality control and delivery risk identification.

Requirements

  • At least 7 years of relevant professional experience in 3D environment art for commercial game projects.
  • Strong environment modelling, modular production, UV, baking, texturing and material creation skills.
  • Strong understanding of PBR workflows, architecture, scale, composition, material definition and environmental storytelling.
  • Proficiency in Maya, 3ds Max or Blender, as well as ZBrush and Substance Painter.
  • Strong practical experience with Unity asset integration, materials, prefabs, LODs and optimisation.
  • Ability to independently deliver complete environments and solve visual or technical production issues.
  • Experience balancing visual quality, production efficiency, performance and asset reusability.
  • Experience working with multidisciplinary teams in a structured game development pipeline.
  • Strong communication, collaboration and problem-solving skills.
  • A strong portfolio demonstrating completed environment assets, full scenes and in-engine work.

Preferred Qualifications

  • Experience working on AAA, console, PC or large-scale commercial game projects.
  • Experience with both realistic and stylised art directions.
  • Experience creating modular architectural kits and environment production standards.
  • Experience with mobile game optimisation, fixed-camera environments or SLG projects.
  • Experience reviewing assets, mentoring artists or coordinating environment art production.
  • Experience with Unreal Engine or other real-time engines.
  • Familiarity with Substance Designer, C4D, Octane Renderer or similar tools.
  • Familiarity with vegetation, terrain and selected character or creature asset workflows.

Peringatan Penting

Jangan pernah kongsikan maklumat bank atau kad kredit anda semasa memohon pekerjaan. Elakkan membuat sebarang pembayaran atau mengisi survey yang tidak berkaitan. Jika ada yang mencurigakan, sila laporkan iklan pekerjaan ini segera.

Lebih Lanjut